What Weapon Will You Choose!?
There are 8 different kinds of weapons that characters can equip!
Fists, Swords, Spears, Bows, Guns, Axes, Staves, and one new type of weapon that is new to this series.
Each of weapon type has its own unique properties.
Humanoid characters can equip any type of weapon, but each character will only have a limited number of weapon types that they are good with. Equipping them with weapons they're good with will allow them to get more out of their weapon.
The most standard of all melee weapons.
Nothing really stands out about it, but it also doesn't really have any weaknesses either.
It's really easy to use.
The look of Swords range from something a knight would use in the west to a sword a samurai would used in the east!
Smash enemies with all your might!
In terms of damage, it's probably the strongest of all weapon types.
Characters can crit easier with an Axe, and as an additional effect, its attacks can lower the DEF of enemies.
However, since Axes are heavy, characters must sacrifice some SPD in order to use them.
Futuristic weapons that can attack enemies from a distance.
Their attack range is limited to straight lines, but they have the longest range of any weapon type.
On top of that, the closer characters are to their targets, the more damage they'll deal. Depending on the situation, you can play around with the distances!
A weapon that relies on SPD and extra attacks to deal more damage.
Damage from Fists depend on the character's ATK, as well as SPD.
When using a Fist, there is chance of doing multiple attacks.
Has superior reach and can pierce through multiple enemies.
The attacker doesn't need to be next to its target, so it's good when you don't want to be counter attacked. It can also attack enemies that are either really high, or really low compared to the character.
If there is an unit between the attacker and the target, the Spear will also hit the unit between them.
The Staff greatly increases the magic power of the character that uses it. Magic users will find them very useful. It can be used as a melee weapon, but its damage is based on the wielder's INT.
A long range weapon that allows characters to attack from a distance. It is less affected by height differences than other weapons, making ideal for really bumpy stages. It's also useful for backing up other characters from afar.